> For the complete documentation index, see [llms.txt](https://docs.dreamlabs.dev/guessthenumber/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.dreamlabs.dev/guessthenumber/hosting-games/starting-a-game.md).

# Starting a Game

New games can be started using the `/start`command. GTN Bot will attempt to start the game in the channel where the `/start`command is executed.

The `/start` command includes the following options:

* `min`- Minimum number to use for the random number selection&#x20;
* `max`- Maximum number to use for the random number selection&#x20;
* `prize` - Optional prize to be awarded to the winner

{% hint style="warning" %}
All prizes, including roles, must be awarded manually. The "prize" field is for appearance and game history log purposes only.
{% endhint %}

The winning number (between the provided minimum and maximum) is chosen randomly by the bot when the round is started. You may optionally provide a prize for the winner.

If configured via the GTN Bot Panel, the user who executes the command will receive the winning number via embed or DM, depending on the respective server's configuration.

{% hint style="info" %}
Only admins or users with the configured [game role](/guessthenumber/role-settings.md) can start games.
{% endhint %}

**Example:** `/start min:1 max:100 prize:VIP Role` to start a game with a prize.
